I was feeling a similar idea this weekend and your post put it into words in a way I couldn’t. I started playing FFXIV, which has this very long, epic storyline. And after a particular heavy moment, I travelled to a main city and a few other players were playing music in the town square. I realized I had made my own pacing, my own come down after a big dramatic story beat. There’s something really special about that. I often feel really torn with games, since that judgement you speak of is always in my head. But then something happens that feels truly yours.
Years ago I accidentally deleted the saves for my first Skyrim character. I was so bummed out because I just finished both main quests. Being able to "retire" a character instead of accidentally killing them off is incredibly touching.
Yes, all this. I always feel so bittersweet when I end a game. Every time, it hits as hard.
I was feeling a similar idea this weekend and your post put it into words in a way I couldn’t. I started playing FFXIV, which has this very long, epic storyline. And after a particular heavy moment, I travelled to a main city and a few other players were playing music in the town square. I realized I had made my own pacing, my own come down after a big dramatic story beat. There’s something really special about that. I often feel really torn with games, since that judgement you speak of is always in my head. But then something happens that feels truly yours.
Anyways, great article.
Years ago I accidentally deleted the saves for my first Skyrim character. I was so bummed out because I just finished both main quests. Being able to "retire" a character instead of accidentally killing them off is incredibly touching.
Yeah, I've never done it before but I'm very fond of the idea!