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Redd Oscar's avatar

This sits well with "do the weirdest thing that feels right." Be weird and wacky because words are cheap. Go wild, make sense of it later.

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radicaledward's avatar

Absolutely! Those weird, wild ideas are often the most fun and probably what sets your story apart.

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L.L. Ford's avatar

Oh I love this, I want to try it!

And I'm willing to bet those teenagers look back fondly on those classes! I still think about with appreciation and joy on my creative writing teacher from high school.

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radicaledward's avatar

I hope so! They were fun to do.

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Sarah's avatar

There are some TTRPGs that start kind of like this - building the world together around the premise. It’s really magical when a group gets over that early awkwardness and gets invested. Sounds like a great classroom exercise, too!

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The Brothers Krynn's avatar

Love the emphasis you put on world-building, it is also very important for us fantasy writers to remember this, and to just take the plunge. Thanks for writing this excellent article!

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Lucas Mangum's avatar

Cool idea. I may try something like that but with horror concepts instead of SFF ones.

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radicaledward's avatar

Yeah, absolutely! I think it works for any genre, honestly.

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David Perlmutter's avatar

You're right about doing the background research. It helps not only if you're doing a speculative fiction version of a past universe, but definitely if you're writing historical fiction about that place.

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radicaledward's avatar

Yeah, definitely. This is why I think more writers should read history.

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